After having graced iPhones and S60 devices, Spore Mobile finally comes to Windows Mobile. The game costs 10$ at Handango’s, two screenshots are below:

Just in case anyone wonders what Spore is all about – here’s a small description courtesy of Wikipedia:
The simplified game allows players to try to survive as a multicellular organism in a tide pool, with the ability to upgrade its creature as with the main game. The basic gameplay is similar to flOw.(flOw designer Jenova Chen attributed Will Wright’s first demo of Spore as inspiration.)
Unlike the full version of Spore, the main game is roughly an hour long, and divided into 18 separate sections, with the player attacking and eating other organisms while avoiding being eaten by superior ones. Movement is achieved by pressing the phone keys in ordinal directions; iPods use the touch wheel while iPhone players may use the accelerometer. However, a new update to Spore Origins was released which allowed owners of the 4th Generation iPod Nano to use the inbuilt accelerometer, just like the iPhone. Eating creatures is done by attacking with the mouth; group-eating combos can be achieved with the OK button or center button on the wheel. A section is completed after the player eats a certain amount of DNA material from other life forms.
Every three levels is followed by the creature editor, in which the player may add an upgrade to his organism in four categories: perception, attack, defense, and movement. The 3rd upgrade in each category is a “superpart”.The player also unlocks a mode called “Survival”, in which the player is on a single screen collecting pellets while dodging creatures.
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